ARTICLE AD BOX
I’m working on a test task where I’m supposed to update Firebase and Ironsource in a game for Android. The game is released. I’m provided with Android App Key, Admob Android App ID, Rewarded Unit ID, Interstitial Unit ID and Banner Unit ID. Rewarded and Interstitial ads seems to work fine, but I have troubles with the banner. It worked when I first build the .apk, but after restarting the application stopped, with the no fill error (Received BannerOnAdLoadFailedEvent With Error: LevelPlayAdError: 509, Mediation No fill). Then it worked again when I enabled VPN on my phone, but stopped again. And it worked on the next day, but stopped again. And I have the same problem if I build a new empty app (nothing but Firebase, Levelplay, External Dependency Manager and minimum UI and code to check if the ads working).
I also see multiple errors like this in Logcat:
Error LevelPlaySDK INTERNAL: c a - failed to load com.ironsource.adapters.custom.bigoad.BigoAdCustomAdapter
It seems suspicious, but I have it even when my banner works.
I use Unity 6.3 with 9.2.0 AdsMediation package from the registry, 13.6.0 Firebase from https://firebase.google.com/download/unity and 1.2.186 EDM installed from OpenUPM.
Can anybody help me with this? Thanks!
