ARTICLE AD BOX
I have old Swift files in my Xcode project that I want to keep for reference, but they're causing compiler errors because they define structs with the same names as my current code.
Project Structure:
scratch/ ├── code/ │ ├── Assets │ ├── current (active file) │ └── Info └── archive/ ├── test1 ├── test2 ├── test3 └── test4Minimal Reproducible Example:
code/current file:
import SwiftUI @main struct SimpleMenuBarApp: App { var body: some Scene { MenuBarExtra { } label: { Image(systemName: "hammer.fill") .renderingMode(.template) .resizable() .scaledToFit() .frame(width: 18, height: 18) } .menuBarExtraStyle(.window) } }archive/test1 (and similar files):
// Contains duplicate struct definitions struct SimpleMenuBarApp: App { // ... old implementation }Error:
Build Failed | Today at 6:47 pm Invalid redeclaration of 'SimpleMenuBarApp'What I've tried:
Excluded Source File Names build setting:
archive/* archive/ (without the *) test1, test2, test3, test4 (individual file names)Sub-Directories to Exclude in Recursive Searches build setting:
archiveMoving files outside my source code folder. (moved them from code to archive)
Following this answer - did not work, and it specifically targets compilation, not linting/error detection
Xcode version 26.2
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