C++ Plugin system for a program [closed]

4 days ago 8
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I'm trying to find a way to load plug-ins in my program. The farthest I have come, is using dynamic loading with .so, and .dll files. I've tried to find an example and look more into it and came into this: Creating a module system (dynamic loading) in C , but its C. Does anyone know how I could use a similar system but for C++?

Note: It needs to be cross-platform

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